REMNANT
Set during an alternative World War II, humans fight against their own bio-mechanical experiments gone horribly wrong. We witness the final moments of the last surviving creature.
VFX Short Film
Remnant (noun) : a part or quantity that is left after the greater part has been used, removed, or destroyed.
In an alternative World War II, mankind fights to protect their precious land against their very own creation gone berserk. The story here focuses on a defeated battle of fighting mutant troops, with one last foot soldier painfully crawling away for its life. With no commander to guide it, our main character hopes for the best. However luck does not favour him when the British army are on the hunt for the surviving victims.
BREAKDOWN
Creature Concepts
We were excited to create a completely unique creature from scratch. Our concept artist Nora created many iterations of a bug mutant before coming up with a final concept. It is now a combination of the anatomies of a wasp, prawn and grasshopper. This was later adjusted by our modeler to look more tortured and battle ready.
Research & Development
Shot Development
Look Development Process
TEAM
CORE TEAM: Students at University of Hertfordshire
Sandra Baiju Prasad - Texture I Lookdev
Alice Pott - Team Management I Lighting I Rendering
Abdullah Al-Hilli - Environment Artist
Fred Austin - Lead Animator I Wire Sim I Editing I Additional Rigging
Zhané Nathan-Grant - Creature Modeller I Environment Texturing
A big thank you to our freelancers as well for their essential contribution to our film!
Bruno Pires - FX
Marlon Gouveia - SFX and Music Score
Nora Pikoszky - Creature Concept Artist
Gererd Murphy - Animation
Jashua Fernandez - Lead Rigging
Ivaylo Yanev - Compositing
Jaison Kerai - Compositing
James Green - Compositing
Guy Frutiger - Compositing
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