Wouter Gillioen
BelgiumWorking on amazing 3D enviroments and props, either for VFX industry or the game industry.
From a young age on, i've always been fascinated with games and movies, not only how they told a story but also how they did certain effects and visual environments. A big part of this was the Lord of the Rings franchise that really pulled me into these kind of fantasy worlds. I always dreamed of making games or visual effects in movies but only started to realise what that really meant when i got into Digital Arts and Entertainment at Howest.
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: 3dsmax Arnold Renderer Autodesk 3ds Max Autodesk Maya Marmoset Toolbag Megascans Substance Designer Substance Painter Unreal Engine Zbrush
Expertise: Architectural Visualisation Game Design & Development Product Visualisation Visual Effects
Draft Selection
Draft Selection
Excellence Award
Draft Selection
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Skipped Debut N/A
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Leveled up to Player Mar 05, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD