Wessel Huizenga
NetherlandsI want to work at an ArchViz company that makes their renders with UE4. From there on I want to develop my skills and become a lead artist
At the age of 14 I followed an accountancy trial in middle school for 2 years. Once a month we would work in photoshop to let our head relax from all the numbers. I always got really excited whenever we got to do something creative. I changed my choice after 2 years and started a 4 year game developer/artist course in college. The first year i spent my time on drawing, i realized this isn't something for me and got more into 3d. after working 24/7 on 3D, I found my pasion
Learning: NHL Stenden
Skills: Adobe Photoshop Blender DaVinci Resolve Quixel Megascan quixel megascans Substance Substance Painter Substance Source Unreal Engine Unreal Engine 4
Expertise: Architectural Visualisation
Rookie of the Year - Finalist
Draft Selection
Rookie of the Year - Finalist
Excellence Award
Draft Selection
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Skipped Debut N/A
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Leveled up to Player Jan 30, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD