Andrea Cabras
ItalyI want to be a part of a team as a 3D prop/environment artist and build something that will be remembered.
I began my journey in 2017, when I moved to Rome to study 3D art at AIV - Accademia Italiana Videogiochi. After the three-years course, I started building my portfolio, focusing on props and environment art. In 2022 I started working for Keen Software House as 3D Artist.
Learning: AIV - Accademia Italiana Videogiochi
Skills: Adobe Photoshop Autodesk Maya Marmoset Toolbag 4 Substance 3D Painter Substance Designer
Expertise: Other
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Leveled up to Debut N/A
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Leveled up to Player Sep 11, 2017
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Leveled up to Contender Apr 10, 2021
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Leveled up to Rookie Mar 08, 2023
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Pro TBD
• Experience
3d Artist
Keen Software House
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Mar 2022 -
• Current Education
AIV - Accademia Italiana Videogiochi
Class of 2020