Sem Zeiss
NetherlandsBecome an FX artist/FX TD for high-end feature film projects, and eventually become a supervisor.
I discovered pretty late that I wanted to work in the creative media and entertainment industry. In high school I decided I wanted to do something creative or with computers, but was not exactly sure what I wanted to do. So I went to the open day at The Netherlands Film Academy, with the idea to go study sound design. But that's when I discovered visual effects, and I was blown away by the possibilities. It was creative, technical, and you get to work in teams, so that's perfect.
Learning: Netherlands Film Academy
Skills: 3DEqualizer Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Arnold Arnold Render Autodesk Maya Foundry MARI Houdini Marvellous Designer Marvelous Designer Maya Motion Builder Nuke Pixar Renderman Pixar's RenderMan Reality Capture Shotgrid Substance Painter Unreal Engine Xsens MVN Animate ZBrush
Expertise: Visual Effects
Draft Selection
Film of the Year - Highly Commended
Rookie of the Year - Finalist
Film of the Year - People's Choice
Excellence Award
Draft Selection
Excellence Award
Excellence Award
Rookie of the Year - Finalist
Rookie of the Year - Highly Commended
Draft Selection
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Leveled up to Debut N/A
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Leveled up to Player Jul 06, 2020
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Leveled up to Contender May 31, 2022
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Leveled up to Rookie TBD
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Pro TBD