Gabriele Martin
ItalyMy dream is to do 3D as a full-time job and to progress through my artistic path, by working with passionate and friendly people.
I first realized I wanted to work in the creative media probably one year and a half ago when I had to first approach 3D to develop a demo videogame for a university project. As I started learning Blender and Unity, it quickly became addictive to discover new possibilities of expression and to constantly learn new stuff.
Learning: Self Taught
Skills: Adobe Photoshop Blender Blender Cycles Blender Eevee PureRef Redshift Substance Painter Zbrush
Expertise: Game Design & Development Motion Graphics Other Visual Effects
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Skipped Debut N/A
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Leveled up to Player Mar 20, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD