Yun Chen
CanadaMy goal is to be a professional lighting artist.
Ever since my childhood, I was always interested in watching animation films. When I went to a Pixar artwork exhibition in high school, I first time realize that building a 3D world is so complicated and fascinating. I want to make a beautiful scene and tell the story within my 3D skills.
Learning: Savannah College of Art and Design
Skills: Adobe After Affects Adobe Photoshop Adobe Premier Pro Arnold Renderer Autodesk Maya Auto Desk Maya Mari Nuke Renderman Substance Painter
Expertise: 3D Animation Game Design & Development Visual Effects
Draft Selection
Rookie of the Year - Finalist
Draft Selection
Excellence Award
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Apr 30, 2019
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Leveled up to Rookie TBD
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Pro TBD