Rookie Awards 2024 - Open for Entries!
YenChen Chen
YenChen Chen

YenChen Chen

  United Kingdom

My goal in the short term is to find a job in a VFX studio for film as a 3D Generalist. In the long term, I aim to become a VFX supervisor.

I went to the university with the goal of studying concept art. During the summer of my freshman year, I discovered the use of Blender for concept art. I started following free tutorials on YouTube, and soon switched to using Cinema 4D. Since then, I knew I wanted to work in an industry involving 3D. When I got to the second year of the university, I joined the 3D computer animation pathway and started to pick up Maya and Zbrush, and really learned the fundamentals of the 3D pipeline.

Learning: University of the Arts London

Skills: Mari Maya Nuke

Expertise: 3D Animation Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player Mar 15, 2021
  • Leveled up to Contender May 29, 2021
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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