YenChen Chen
United KingdomMy goal in the short term is to find a job in a VFX studio for film as a 3D Generalist. In the long term, I aim to become a VFX supervisor.
I went to the university with the goal of studying concept art. During the summer of my freshman year, I discovered the use of Blender for concept art. I started following free tutorials on YouTube, and soon switched to using Cinema 4D. Since then, I knew I wanted to work in an industry involving 3D. When I got to the second year of the university, I joined the 3D computer animation pathway and started to pick up Maya and Zbrush, and really learned the fundamentals of the 3D pipeline.
Learning: University of the Arts London
Expertise: 3D Animation Visual Effects
Rookie of the Year - Finalist
Draft Selection
-
Skipped Debut N/A
-
Leveled up to Player Mar 15, 2021
-
Leveled up to Contender May 29, 2021
-
Leveled up to Rookie TBD
-
Pro TBD