Vanessa Mai
GermanyI aspire to be a 3D Modeler/ Sculpter/ Texturer for games.
When I was about 16 years old I started working with 3D in Blender on my own. I always loved computer games and since I started playing as a child, I wanted to create my own worlds to explore. So when I created my first characters and buildings I realized that this dream wasn't as far away as I thought...
Learning: PIXL VISN | media arts academy
Skills: Adobe Photoshop Autodesk Maya Foundry MARI Marmoset Toolbag 4 Marvelous Designer Nuke Nukex Procreate Substance Designer Substance Painter Unreal Engine 4 V-Ray vray render Zbrush
Expertise: 3D Animation Game Design & Development
Draft Selection
Draft Selection
Draft Selection
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Leveled up to Debut N/A
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Leveled up to Player Sep 15, 2020
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Leveled up to Contender Apr 22, 2021
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Leveled up to Rookie Sep 01, 2021
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Pro TBD