WongWeiMing
MalaysiaExperience different things, try different stuff. Improving soul, enhancing the mind.
Back in the '99s, no one around me knew what was VFX. I didn't know that magic was called VFX either. So I started by painting to achieve these magics. But I found that painting doesn't explain how VFX was created. Then I've met someone who could explain to me how VFX was created, and I also started the journey of making VFX. Until I've tried many different things over the last few years. To make it happen, I found Houdini could help me with this. So I began to yearn for the road of Houdini.
Learning: The One Academy of Communication Design
Skills: Adobe After Affects Adobe After Effects Adobe Photoshop Adobe Premiere Pro Arnold Arnold for Maya Arnold Render Arnold Renderer Autodesk Maya Houdin Houdini Mantra matchmover Maya Maya 2019 Nukex Nuke X PFTrack Substance Painter Unreal Engine UNREAL ENGINE 5.1 Vray ZBrush
Expertise: Game Design & Development Visual Effects
Excellence Award
-
Leveled up to Debut N/A
-
Leveled up to Player Mar 07, 2021
-
Leveled up to Contender Jan 17, 2023
-
Leveled up to Rookie TBD
-
Pro TBD