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WongWeiMing
WongWeiMing

WongWeiMing

  Malaysia

Experience different things, try different stuff. Improving soul, enhancing the mind.

Back in the '99s, no one around me knew what was VFX. I didn't know that magic was called VFX either. So I started by painting to achieve these magics. But I found that painting doesn't explain how VFX was created. Then I've met someone who could explain to me how VFX was created, and I also started the journey of making VFX. Until I've tried many different things over the last few years. To make it happen, I found Houdini could help me with this. So I began to yearn for the road of Houdini.

Learning: The One Academy of Communication Design

Skills: Adobe After Affects Adobe After Effects Adobe Photoshop Adobe Premiere Pro Arnold Arnold for Maya Arnold Render Arnold Renderer Autodesk Maya Houdin Houdini Mantra matchmover Maya Maya 2019 Nukex Nuke X PFTrack Substance Painter Unreal Engine UNREAL ENGINE 5.1 Vray ZBrush

Expertise: Game Design & Development Visual Effects

Excellence Award

  • Leveled up to Debut N/A
  • Leveled up to Player Mar 07, 2021
  • Leveled up to Contender Jan 17, 2023
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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