Philip Gosney
United KingdomCreature and Character design / modelling for game or film.
Back in 2012 when I started teaching myself Blender. I realised that I enjoyed modelling. The moment I realised I wanted a career in modelling was when I discovered ZBrush. I bought myself a licence for the software and a Wacom Critique 24HD, which was the latest thing out at the time.
Learning: Buckinghamshire New University
Skills: ZBrush
Expertise: Concept Art & Illustration Game Design & Development Product Visualisation Visual Effects
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Leveled up to Debut N/A
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Leveled up to Player Nov 22, 2021
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
Buckinghamshire New University
Class of 2024