Victoria Zeilenga
United StatesI am passionate about making beautiful 3D environments and props!
Video games have always been a big part of my life, as a child I spent endless hours playing the PlayStation 2 and the Nintendo DS. I never knew that people could make a career out of making video games, but the more I learned about the industry the more excited I became.
Learning: Self Taught
Skills: Adobe Photoshop Autodesk Maya Auto Desk Maya Marmoset Toolbag Marmoset Toolbag 3 Maya Substance Designer Substance Painter Unreal Engine ZBrush
Expertise: Game Design & Development
-
Leveled up to Debut Aug 05, 2016
-
Leveled up to Player Dec 14, 2019
-
Leveled up to Contender Feb 20, 2021
-
Leveled up to Rookie Jan 02, 2023
-
Pro TBD
• Experience
As a 3D Generalist at Curiomatic I was responsible for creating game ready and high poly assets, unwrapping, baking, and texturing them.
As a 3D artist at Hats Productions I was responsible for helping to define the art style of an upcoming game, layout, and asset creation
As a 3D environment artist at Play Mechanix I am responsible for designing, and building a variety of environments for different titles