Vinh Pham
United StatesA game dev obsessed with the technical aspect of art. In love with procedural and node based workflows.
Right before Junior Year of High School, I told myself very distinctly that I wanted to work in the Game Industry. I was struggling mentally so decided to give myself a goal to work towards, a purpose to align myself for, and from that moment, I've been working tirelessly to be part of an industry I truly enjoy.
Learning: Savannah College of Art and Design
Skills: Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Autodesk Maya Blender Cascadeur Houdini Maya Substance Alchemist Substance Painter Unreal Engine 4 ZBrush
Expertise: Game Design & Development
Rookie of the Year - Finalist
Draft Selection
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Skipped Debut N/A
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Leveled up to Player Jun 01, 2021
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD