Kayla Manness
United StatesMy goal is to become an accomplished modeler for AAA quality games as well as a generalist who can work in various stages of the pipeline.
Games have always been a huge part of my life and I have always been curious about the process behind them. Learning about 3D and coding has furthered my love for the games industry. Knowing that it's such a diverse field with many important disciplines inspires me to get better at my craft every day.
Learning: The One Academy of Communication Design
Skills: Adobe Photoshop Autodesk Maya Foundry MARI Marmoset Toolbag Substance Painter Vray ZBrush
Expertise: 2D Animation 3D Animation Concept Art & Illustration Game Design & Development
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Leveled up to Debut N/A
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Leveled up to Player May 31, 2021
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Leveled up to Contender Jul 31, 2021
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Leveled up to Rookie TBD
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Pro TBD