Maceo bob Mair
CanadaMy ultimate goal would be to have a clearly defined aesthetic, that could be easily identified as my own without outside context.
Games have always been a passion of mine, but if I had to pin it to specific year I would choose 2014. 2014 was a fantastic year for independent games between the releases of the brutal and beautiful Hotline Miami 2 , the grim and gruesome Binding of Isaac: Rebirth and the starkly surreal Hylics. These games captivated every element of my imagination and ultimately Impacted my creative passions, my appreciation of independent arts and gave me new goals as a creative.
Learning: Vancouver Film School
Skills: Adobe Photoshop Aseprite Autodesk Maya Unity 3D
Expertise: 2D Animation 3D Animation Concept Art & Illustration Game Design & Development
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Skipped Debut TBD
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Skipped Player TBD
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Skipped Contender N/A
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Leveled up to Rookie Mar 19, 2020
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Pro TBD