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Trinity St. Pierre
Trinity St. Pierre

Trinity St. Pierre

  United States

My career goals ultimately would be designing and modelling characters and environments.

When playing video games while I grew up, I always wondered to myself how the games I was playing were made of and how they functioned. That curiosity brought me into researching and learning more about game production and eventually lead me into enrolling into a game art and design focused college.

Learning: Academy of Interactive Entertainment

Skills: Adobe Photoshop Autodesk Maya Auto Desk Maya Maya Paint Tool Sai Unity Unreal Unreal Engine Zbrush

Expertise: Concept Art & Illustration Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player Mar 19, 2019
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Academy of Interactive Entertainment
Class of 2019

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