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Tony Pommells
Tony Pommells

Tony Pommells

  United States

I would like to someday own my own little studio where I create collectible sculpts.

When I was taking an extra credit class on animation and VFX in film. I saw Killer Bean and heard about blender (it was super confusing at the time so I shifted to Maya haha). Anyway, I fell in love with the idea of creating things in 3d software and ran with it. I ended up switching to New York Film Academy and learned more about animation and the workflow of that.

Learning: Vertex school

Skills: Marmoset Toolbag3 Zbrush Adobe Photoshop Autodesk Maya Substance Painter Substance Painter

Expertise: 3D Animation Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player May 07, 2020
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Vertex school
Class of 2020