
Tony Pommells
United StatesI would like to someday own my own little studio where I create collectible sculpts.
When I was taking an extra credit class on animation and VFX in film. I saw Killer Bean and heard about blender (it was super confusing at the time so I shifted to Maya haha). Anyway, I fell in love with the idea of creating things in 3d software and ran with it. I ended up switching to New York Film Academy and learned more about animation and the workflow of that.
Learning: Vertex School Inc
Skills: Marmoset Toolbag3 Zbrush Adobe Photoshop Autodesk Maya Substance Painter Substance Painter
Expertise: 3D Animation Game Design & Development
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Skipped Debut N/A
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Leveled up to Player May 07, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD