Tom Sandvik
Sweden
After struggling to figure out what to do in high school, I found a school that had a game art line which introduced me to the world of making games . I quickly fell in love with making props and environments and has since then pursued a career in it.
Learning: The Game Assembly
Skills: Autodesk Maya Marmoset Toolbag Substance Designer Substance Painter Unreal Engine ZBrush
Expertise: Concept Art & Illustration Game Design & Development Motion Graphics
Rookie of the Year - Finalist
Excellence Award
Draft Selection
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Apr 23, 2019
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Leveled up to Rookie Oct 13, 2020
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Pro TBD