Rookie Awards 2024 - Open for Entries!
Tobias Røvik
Tobias Røvik

Tobias Røvik

  Norway

My goal is to combine engineering with visualization, interaction and entertainment.

Making was something I truly enjoyed as a kid, which naturally led to developing a love for 3D modeling, visualization and design. After years of being self taught and a year at CG Spectrum, I felt that I needed a stronger understanding of how things work. This resulted in studying "Water- and Environmental Engineering" at NTNU, making me familiar with the engineering mindset; improving my models and design.

Learning: Self Taught

Skills: Adobe Photoshop Auto Desk Maya Blender Maya Substance Painter

Expertise: 3D Animation Game Design & Development Other

  • Leveled up to Debut N/A
  • Leveled up to Player Apr 19, 2019
  • Skipped Contender N/A
  • Leveled up to Rookie Apr 03, 2021
  • Pro TBD

Experience

Lead Voxel Artist & Content Artist Manager
Online | Jan 2022 -

Reviewing assets and assisting external studios. Creating voxel assets for partners, pitches, graphics, and more.

Creator Fund Voxel Artist
Online | Jul 2020 -

The Sandbox.

Water- and Environmental Engineering
Norway | Aug 2018 - May 2021

NTNU.

Industry Diploma of Film and Game Foundations
Online | Jun 2017 - Jul 2018

CG Spectrum.

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