Tobias Eckerlin
GermanyI want to work as an Director or DoP for animation and full-cg productions.
I'm a CG Generalist with a great interest in lighting and cinematography. I enjoy the process of staging stories, concepts, and content. I'm obsessed with lighting and I love to define the look and feel, the layout, the camera and lighting the most. Besides that, I also like to work with real cameras [motion and photography - sometimes analog] and real light. I love story driven visuals with moody atmosphere and an organic feeling, that's what I aim for.
Learning: Animationsinstitut of Filmakademie, Baden-Württemberg
Skills: Adobe After Affects Adobe Photoshop Adobe Substance Painter Autodesk Maya Auto Desk Maya Cinema 4D DaVinci Resolve Houdini Perforce Procreate rizomuv Rizom UV shotgun TVPaint TV Paint Unreal Engine 4 ZBrush
Expertise: 3D Animation Motion Graphics Other Visual Effects
Game of the Year - Highly Commended
Game of the Year - People's Choice
Rookie of the Year - Finalist
Draft Selection
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Leveled up to Debut Sep 01, 2012
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Leveled up to Player Sep 01, 2021
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Leveled up to Contender Apr 05, 2023
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Teaching photography (Bachelor of Arts - Graphic Design)
Master of Arts - Communication Design
Teaching After Effects, Premiere Pro and Cinema 4D to fellow students and taking care of the film equipment of the Hochschule Mannheim
I started to work as a freelancer for small video and cg projects during my first studies and continued as a freelancer until today.
Bachelor of Arts - Communication Design
Teaching the basics of film and editing at the international exchange workshop of the Heidelberg University