Rookie Awards 2024 - Open for Entries!
Tim Persson
Tim Persson

Tim Persson

  Sweden

I want to establish myself as a concept artist at a triple A studio creating professional work that contributes to the initial development.

I first realised I wanted to work with art back in 2015 when I bought my first tablet.

Learning: The Game Assembly

Skills: Adobe Photoshop Autodesk Maya FMOD Keyshot Maya Substance Painter Unreal Engine Visual Studio ZBrush

Expertise: Concept Art & Illustration Game Design & Development

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Apr 13, 2021
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

The Game Assembly
Class of 2022

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