Rookie Awards 2024 - Open for Entries!
Filippo Romani
Filippo Romani

Filippo Romani

  Italy

I'm specializing in lighting, I look forward to work on a project as a part of a skilled team and to improve my vision and artistic skills

I've always dreamed as a kid to be able to explore the worlds of the books I read. When I stepped out of the sewers in TES IV: Oblivion and I realised I could roam freely and experience that world in first person, I fell in love with CG and its power to give me the means to do what I could only do in my imagination. Many years later I turned it into my career, with the goal of giving that same feeling of wonder that I always have whenever I pick up a videogame.

Learning: Self Taught

Skills: Unreal Engine 4

Expertise: Architectural Visualisation Game Design & Development Immersive Media Other Product Visualisation

  • Skipped Debut N/A
  • Leveled up to Player Feb 12, 2020
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Experience

Freelancer CG artist
Italy | Sep 2018 -

Worked on multiple projects, Unreal Engine and real time focused, Unreal engine instructor for different schools

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