Troy Firme
United StatesI'm focusing on character modeling and texturing for games.
In April of 2017 I attended an open house event at Gnomon School of Visual Effects; it was there that the school opened my eyes to the industry and the endless possibilities of what a person or studio can do. As a kid, I loved playing video games; and I also loved pursuing my passion for Digital Art. I didn't realize until then that mixing those two aspects could become a job; and I knew that I found my calling.
Learning: Gnomon
Skills: 3DCoat Adobe After Affects Adobe After Effects Adobe Photoshop Autodesk Maya Auto Desk Maya Keyshot Renderer Marmoset Toolbag Marmoset Toolbag 3 Substance Designer Substance Painter Unreal Engine 4 Zbrush
Expertise: Game Design & Development Visual Effects
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Skipped Debut N/A
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Leveled up to Player May 30, 2019
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Skipped Contender N/A
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Leveled up to Rookie Jun 15, 2021
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Pro TBD