Tegan Harvey
AustraliaTo be a texture artist, but a versatile one. I'd like to have an adaptable skill-set working in the Games Industry and the VFX Industry.
Hello! I've had a passion for more traditional forms of art as soon as I could hold a crayon. When I discovered that Art could be created on computers (another early and keen interest of mine) it seemed only logical to see if I could pair the two. I'm trying!
Learning: Self Taught
Skills: Adobe Photoshop Autodesk Maya Maya PureRef Substance Painter ZBrush
Expertise: Concept Art & Illustration Game Design & Development Visual Effects
Finalist
Excellence Award
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Sep 08, 2020
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Leveled up to Rookie TBD
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Pro TBD