Charlie Berner
SwedenMy career goals are to become a well-rounded and experienced programmer, as well as being a part of the production of new and exciting games
I got into programming and game development during some point of 2016/2017, when I got to try it for myself in highschool.
Learning: The Game Assembly
Skills: Adobe Photoshop Audacity Autodesk Maya Cubase Maya Unity Visual Studio Code
Expertise: Game Design & Development
Game of the Year - Winner
Game of the Year - People's Choice
Rookie of the Year - Finalist
Excellence Award
Draft Selection
-
Skipped Debut N/A
-
Leveled up to Player Mar 10, 2020
-
Leveled up to Contender TBD
-
Leveled up to Rookie TBD
-
Pro TBD
• Current Education
The Game Assembly
Class of 2021