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Stefano Sacerdoti
Stefano Sacerdoti

Stefano Sacerdoti

  Italy

I want to improve my skills and become an environment artist for games.

I started studying 3D art back in 2016. Videogames always fascinate me and I always wanted to work in that world. I originally thought i would have been a programmer, so I started studying informatics at university in Rome. Then I discovered the world of 3d graphics, so I left uni and started to study in a game art academy in Rome. I studied there for three years. After that I continued studying by myself and I also started teaching in the same academy where I studied.

Learning: AIV - Accademia Italiana Videogiochi

Skills: Autodesk Maya Marmoset Toolbag 4 Substance Designer Substance Painter ZBrush

Expertise: 3D Animation Concept Art & Illustration Game Design & Development Immersive Media Motion Graphics

  • Leveled up to Debut Oct 19, 2015
  • Leveled up to Player Jun 22, 2018
  • Leveled up to Contender Jan 13, 2020
  • Leveled up to Rookie TBD
  • Pro TBD

Experience

Teacher & 3D Artist
Rome | Jan 2019 -

Current Education

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