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Steven Feigel
Steven Feigel

Steven Feigel


Curently I'm focusing on Environments but honestly don't have a fixed long term career goal as you never know what will change in the future

Like most I've always been interested in creative stuff but my real breakthrough came after finishing school when I spend a year learning 3D with the goal of working in the entertainment industry. Now years later I find myself studying design and working as a 3D teacher at university

Learning: European School of Design

Skills: Substance Painter Autodesk Maya Blender Unity DRAGONFRAME Unreal Engine 4 Unity 3D Zbrush

Expertise: 3D Animation Game Design & Development Visual Effects

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Sep 23, 2020
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

European School of Design
Class of 2022