Rookie Awards 2024 - Open for Entries!
Georg Steinwender

Georg Steinwender

  Austria

My biggest goal is to create likeable characters in which people can find themselves and therefore tell stories they can relate to.

From an early age on I was fascinated by animations and the more and more realistic effects finally awakened my interest in what is happening behind the scenes of these films or games. Therefore, I looked up how these were made and downloaded my first 3d program blender and there my journey started.

Learning: Self Taught

Skills: Adobe Photoshop Arnold Arnold Renderer Autodesk Maya Maya Substance Painter ZBrush

Expertise: 3D Animation Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player Apr 01, 2020
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

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