Sylvia Cheng
CanadaTo become an independent and professional 3D and 2D artist.
As a child, I knew I wanted to pursue something related to art, but I was unsure what specifically would bring me the most joy. When it came time to choose my university studies, architectural design came to mind as a potential option. However, it wasn't until later in my studies that I discovered my passion for architecture in movies and games. In these mediums, I had greater creative freedom, which I found to be more alluring than real-life architecture.
Learning: Think Tank Training Centre
Skills: Adobe Photoshop Adobe Premier Pro Adobe Substance Designer Adobe Substance Painter Autodesk Maya Mari Marmoset Maxon Zbrush Maya Mudbox Rizom UV SpeedTree Unreal Unreal Engine 4 Unreal Engine 5 Vray ZBrush
Expertise: Game Design & Development
Rookie of the Year - Finalist
Excellence Award
Draft Selection
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Leveled up to Debut N/A
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Leveled up to Player Jul 24, 2021
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Leveled up to Contender N/A
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Leveled up to Rookie Mar 27, 2023
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Pro TBD