Stephanie Sky Strzelecki
United StatesMy goal is to work on a great team making fun experiences for all.
I have wanted to be an artist since I was able to hold a crayon. I became interested in digital art when I was 10 years old, I had always been a fan of video games and I began to wonder how they are made. I would sit there while playing my favorite games wondering how they got the lighting to look the way it does, how they got such detail in the textures, how they handled the transition to 3D etc. After years of thinking about all these things I decided I wanted to learn.
Learning: Rochester Institute of Technology
Skills: Adobe Photoshop Adobe Premier Pro Adobe Substance Painter Arnold Arnold for Maya Autodesk Maya Blender Clip Studio Paint Krita Paint Tool Sai Sketchfab Unity Unreal Engine Unreal Engine 4 ZBrush
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Immersive Media Motion Graphics Other
Portfolio of the Week
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Leveled up to Debut Sep 01, 2015
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Leveled up to Player Jan 04, 2016
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Leveled up to Contender Dec 21, 2020
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Leveled up to Rookie TBD
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Pro TBD