Sebastian Anderson
AustraliaMy goal is to better my skills as an environment or prop artist
I First realised I wanted to work as a 3d of environment artist when I was in my mid teens. I was playing always playing games instead of doing my school homework and was in awe of the vast worlds and amazing environments I was experiencing. I grew um in a small rural town and so my only option was to move to Melbourne, Australia to go to uni and learn all I could about 3d art, game design and animation! Two degrees later, here I am.
Learning: SAE Creative Media Institute
Skills: Adobe After Affects Autodesk Maya Substance Alchemist Substance Designer Substance Painter Unreal Engine 4 Zbrush
Expertise: 3D Animation Game Design & Development Visual Effects
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Jun 16, 2020
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Leveled up to Rookie TBD
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Pro TBD