Rookie Awards 2024 - Open for Entries!
Tanay Anil Parab
Tanay Anil Parab

Tanay Anil Parab

  Canada

Lighting and technical artist.

Back in 2011, when I played Crysis 2 and got my hands on the ModSDK, I realised I want to make games in the future. Then I played Heavy Rain on PS3 and realised, holy crap how amazing would it be to work on cinematic video games. Now, that the line between the cinema and games is slowly getting thinner, I realised, it's time to chase the dreams I had as a kid.

Learning: Think Tank Training Centre

Skills: Adobe Photoshop Adobe Premier Pro Autodesk Maya Substance Designer Substance Painter Unreal Engine 4 V-Ray ZBrush

Expertise: 3D Animation Game Design & Development Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player Mar 20, 2019
  • Leveled up to Contender Mar 09, 2021
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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