I want to make state-of-the-art characters, for industry-leading companies.
Back then when I was a kiddo, it clicked that my love for fantasy and my natural urge to draw could be merged into something that could grow into a career. Years later, after many twists and turns in my path, I decided to get into character art.
Skills: 3ds Max 3d Substance Painter Adobe Photoshop Adobe Premiere Adobe Premier Pro Adobe Substance Painter Arnold Arnold for Maya Autodesk Maya Houdini Marmoset Toolbag 4 Marvelous Designer Maya Megascans Quixel Quixel Megascan Reality Capture Substance 3D Painter Unreal Engine 4 Unreal Engine 5 xNormal Zbrush ZWrap
Leveled up to Debut N/A
Leveled up to Player Dec 16, 2021
Leveled up to Contender Feb 09, 2023
Leveled up to Rookie TBD