

Léonard Bouilhol
FranceI want to make state-of-the-art characters, for industry-leading companies.
Back then when I was a kiddo, it clicked that my love for fantasy and my natural urge to draw could be merged into something that could grow into a career. Years later, after many twists and turns in my path, I decided to get into character art.
Learning: RUBIKA
Skills: 3ds Max 3d Substance Painter Adobe Photoshop Adobe Premiere Adobe Premier Pro Adobe Substance Painter Arnold Arnold for Maya Autodesk Maya Houdini Marmoset Toolbag 4 Marvelous Designer Maya Megascans Quixel Quixel Megascan Reality Capture Substance 3D Painter Unreal Engine 4 Unreal Engine 5 xNormal Zbrush ZWrap
Expertise: 3D Animation Game Design & Development Visual Effects
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Leveled up to Debut N/A
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Leveled up to Player Dec 16, 2021
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Leveled up to Contender Feb 09, 2023
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Leveled up to Rookie TBD
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Pro TBD
• Experience
I created promotional video content for the team's social medias.