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Sean Gardner
Sean Gardner

Sean Gardner

  United States

My goal is to work happily. Whether it be a Modeler, Texture Artist, or Lighter at a Studio big or small, I want to make cool stuff.

I realized I wanted to be in the Entertainment Industry while I was attending Cal Poly Pomona for Computer Science and Graphic Design. I was apprehensive for awhile about my career choices right out of school. I discovered Gnomon while attending one of my college courses and took a couple online classes and it ignited a passion for trying to create the most cinematic visuals possible. It made me think I can be part of an industry that would make me want to work rather than work for what I want.

Learning: Gnomon

Skills: Autodesk Maya Substance Painter Zbrush Adobe Photoshop Marvelous Designer Nukex Nuke Adobe After Affects ZBrush Marvelous Designer

Expertise: Immersive Media Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player May 29, 2019
  • Skipped Contender N/A
  • Leveled up to Rookie Mar 01, 2021
  • Pro TBD


3D Generalist @ Giantstep Studios
Glendale, CA | Jul 2020 -

Current Education

Class of 2020