

Sean Gardner
United States




My goal is to work happily. Whether it be a Modeler, Texture Artist, or Lighter at a Studio big or small, I want to make cool stuff.
I realized I wanted to be in the Entertainment Industry while I was attending Cal Poly Pomona for Computer Science and Graphic Design. I was apprehensive for awhile about my career choices right out of school. I discovered Gnomon while attending one of my college courses and took a couple online classes and it ignited a passion for trying to create the most cinematic visuals possible. It made me think I can be part of an industry that would make me want to work rather than work for what I want.
Learning: Gnomon
Skills: Autodesk Maya Substance Painter Zbrush Adobe Photoshop Marvelous Designer Nukex Nuke Adobe After Affects ZBrush Marvelous Designer
Expertise: Immersive Media Visual Effects

Internship - Winner

Rookie Awards - Finalist

Rookie Awards - Finalist

Excellence Award

Draft Selection

Excellence Award

Draft Selection
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Skipped Debut N/A
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Leveled up to Player May 29, 2019
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Skipped Contender N/A
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Leveled up to Rookie Mar 01, 2021
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Pro TBD