Stephanie Davila
United StatesI aim to work as an environment artist, and assist in building the player's experience with the in-game world.
I've always enjoyed creating worlds, characters, and environments, and I've always been an avid gamer. When I started thinking about what I wanted my career to be, I realized I wanted to make video games. Helping to create immersive environments and enrich the player's experience is something I enjoy doing immensely.
Learning: Savannah College of Art and Design
Skills: Abobe Illustrator Adobe Photoshop Autodesk Maya Headus UV Layout Quixel Megascan Substance Designer Substance Painter Unreal Engine 4 Wwise Zbrush
Expertise: Concept Art & Illustration Game Design & Development
Game of the Year - People's Choice
Rookie of the Year - Finalist
Draft Selection
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Apr 21, 2020
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Leveled up to Rookie May 26, 2021
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Pro TBD