Sara Rocchetti
United KingdomMy career goals are to continuously improve my skills and knowledge and to contribute to the creation of outstanding games
I always loved videogames, but I have never thought I could actually make them, until a couple of years ago when I realized that I wanted to work in the games industry and I started to study and learn as much as I could to reach my goal. I got my first job as Associate Environment Artist in January 2023 and I'm really happy and grateful for the opportunity. I still have a lot to learn and I'm eager to level up my skills and learn new things.
Learning: Self Taught
Skills: Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Autodesk Maya DaVinci Resolve Marmoset Toolbag 3 Marvellous Designer Maya Substance Painter Unreal Engine 4 Zbrush
Expertise: Game Design & Development
Draft Selection
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Leveled up to Debut N/A
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Leveled up to Player Jul 15, 2020
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Leveled up to Contender N/A
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Leveled up to Rookie Mar 18, 2023
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Pro TBD