Rookie Awards 2024 - Open for Entries!
Samirah Evers

Samirah Evers

  Netherlands

My goal as an artist is to combine a procedural workflow to a game pipeline. Yet, make it look natural and not repetitive.

As a child, I always had a wild fantasy, loved to draw and play games as much as I could without my parents knowing. Yet everyone always commented on how drawing won't pay my bills. Until one day I saw a video from FZD and he explained that he makes a living by drawing concept art for video and games. I was sold, making content for games seems like a dream come true. I started with concept art, moved to environment artist and now I'm sold on creating procedural content.

Learning: Breda University of Applied Sciences

Skills: Houdini quixel megascans Substance Source Unreal Engine 4

Expertise: Other

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Apr 23, 2019
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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