Salvatore Gambino
CzechiaGame Environment Artist
When I was young I realized that through video games it was possible convert your dreams in something close to playable reality. At the age of 20 I started my journey through the exploration of the 3D world, ending up in this amazing school: Think Tank Training Center. Even though I started my journey as Character Artist, with the school I realized how deep and sometimes stronger is the chance to design and tell a story through Environments.
Learning: Think Tank Training Centre
Skills: Autodesk Maya Substance Designer Substance Painter Unreal Engine Zbrush
Expertise: Architectural Visualisation Concept Art & Illustration Game Design & Development Visual Effects
Excellence Award
Draft Selection
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 08, 2019
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Leveled up to Rookie Jan 11, 2020
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Pro TBD