Sabrina SCHULLER
FranceI would like to work as a 2D illustrator or 3D Environment Artist
I realised that I wanted to work in video games when I started to get interested in 2D/3D environments and lighting. The satisfaction of building your landscape set and being able to walk around in it, was fulfilling.
Learning: ISART Digital
Skills: 3d Substance Painter Adobe Photoshop Adobe Substance Designer Autodesk Maya Unity Unreal
Expertise: Concept Art & Illustration Graphic Design Other Product Visualisation
-
Leveled up to Debut Mar 11, 2021
-
Leveled up to Player N/A
-
Leveled up to Contender Apr 06, 2023
-
Leveled up to Rookie TBD
-
Pro TBD
• Experience
3 weeks freelance: 3D props production (modelling, UV unfolding, Lightmap, texturing) for a VR game. (Low poly = optimization)
Manage the level art of a game level (mountain/forest landscape). Manage Lighting and optimization on Unreal 4.
• Remade all the 2D assets for the mobile game (backgrounds, 2D props, UI, icons, etc.) • Used Photoshop integrated on Unity