Ryan Slvester
CanadaMy immediate goals are to enter the in the industry making 3D art in any form. My long term goals are to work as a character artist.
In Grade 11 I enrolled in a "computer gaming" course, which introduced me to Blender and the world of 3D. My portfolio was then accepted into Carleton University where I learned exactly what I wanted for myself in my future career in 3D.
Learning: Carleton University
Skills: Adobe Lightroom Adobe Photoshop Autodesk Maya Marvelous Designer Photoshop Substance Painter XGen Zbrush
Expertise: Game Design & Development Other Visual Effects
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Sep 23, 2019
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Leveled up to Rookie TBD
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Pro TBD