Ross Hankinson
United KingdomMy career goals are to land an environment art position, work with some amazingly talented people and constantly develop myslelf.
When I was 14 I really wanted to get into art but felt like my art skills we're really lacking. I was fairly creative but very technically minded so I never thought working in a creative industry would be for me. In my spare time I picked up the hobby of creating my own games in Unity. Programming them in Javascript and creating the 3d art. I fell in love with the process of creating art for video games. I love the artistic side as well as the technical challenges of being an interactive medium.
Learning: Teesside University
Skills: Adobe Photoshop Autodesk Maya Substance Designer Substance Painter Unreal Engine 4 Zbrush
Expertise: Game Design & Development Immersive Media Other
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 19, 2020
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Leveled up to Rookie TBD
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Pro TBD