Rory Peace
United KingdomI'd love to be able to say I work at a place where I love what I do. Create worlds, props, environments, stories.
I took a drastic shift in my academic career. I went from doing archaeological excavations to heritage visualisation due to the opportunity presented by Glasgow School of Art. When I started 3D-modelling, something just clicked. It was the art-form I knew I had in me and wanted to expand upon, but never had the knowledge of. Since then, I've been working daily on projects to hone my skills, model environments and props, share my work and try to gain a place within creative media.
Learning: Glasgow School of Art
Skills: 3dsmax 3ds Max Adobe After Affects Adobe Photoshop Blender Marmoset Toolbag Sketchfab Substance Alchemist Substance Designer Substance Painter Unreal Engine 4
Expertise: 3D Animation Architectural Visualisation Immersive Media Motion Graphics Other
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Skipped Debut N/A
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Leveled up to Player Feb 08, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Working as part of an in-house development team in order to model, texture and light 3D buildings and props for stills and animations.
Working with multiple companies and individuals to provide 3D renders and assets for visualisation.
Creating model reconstructions of various heritage monuments across Scottish coastline. Work included model recreation to motion-capture.