Ho Zheng Rong

Ho Zheng Rong


I aspire to be a 3D environment artist, being able to create photorealistic environments and have users be able to experience them.

Since young, I have always had a passion for gaming. It wanted to understand what it took and how games were created to allow for such fun gameplay. I then went on and enrolled myself in a game design course and that was where my interest for 3D started to grow. My 3D journey began and now my interests would lie towards being an environment artist.

Learning: Ngee Ann Polytechnic

Skills: Autodesk Maya Adobe Photoshop ZBrush Substance Painter Marmoset Toolbag

Expertise: Architectural Visualisation Game Design & Development Other

  • Skipped Debut N/A
  • Leveled up to Player Apr 01, 2019
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Ngee Ann Polytechnic
Class of 2019

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