Rookie Awards 2024 - Open for Entries!
Rikard Carlsson

Rikard Carlsson

  Sweden

My career goals are to work in / have an Indie studio.

When I was around 14 years old I had a neighbour who showed me how to move a character move in visual basic. Since then I knew that I wanted to make games. A few years later I started making games in Unity and got a bit into programming but realized later that the part i thought was most fun was to put everything together, making the music, the art, programming, level designing.

Learning: The Game Assembly

Skills: Autodesk Maya Unreal Engine 4

Expertise: 3D Animation Game Design & Development Other Visual Effects

Excellence Award

  • Skipped Debut N/A
  • Leveled up to Player Apr 22, 2020
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

The Game Assembly
Class of 2021

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