Rikard Carlsson
SwedenMy career goals are to work in / have an Indie studio.
When I was around 14 years old I had a neighbour who showed me how to move a character move in visual basic. Since then I knew that I wanted to make games. A few years later I started making games in Unity and got a bit into programming but realized later that the part i thought was most fun was to put everything together, making the music, the art, programming, level designing.
Learning: The Game Assembly
Skills: Autodesk Maya Unreal Engine 4
Expertise: 3D Animation Game Design & Development Other Visual Effects
Excellence Award
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Skipped Debut N/A
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Leveled up to Player Apr 22, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
The Game Assembly
Class of 2021