Ricardo Araya
United StatesMy goals are to establish myself in the industry as a character artist and get to work on some exciting films and shows.
I always found myself looking over my older brother's shoulder whenever he was working on his school work when he was going to college to become a 3d artist. He was the one who introduced me to this world and when I got my first taste of 3d modeling I knew right then that I wanted to be a part of it.
Learning: Gnomon
Skills: Autodesk Maya Marvelous Designer Nuke Substance Painter The Foundry Mari Vray XGen ZBrush
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Visual Effects
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 31, 2021
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Leveled up to Rookie TBD
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Pro TBD