Morgan Smith
United KingdomI would be interested in the future of becoming an environment artist, working on designing maps for games.
I first realised I wanted to work in the industry when I discovered my passion for game environments and how they are composed. This was when I played on my first console in my childhood: The PlayStation 2. I'm interested in the limits in which a game environment can be challenged too. This is how I became interested in "Speedrunning" games, pushing them to their limits and completing them as fast as possible.
Learning: Basingstoke College of Technology
Skills: 3ds Max PureRef Unreal Engine 4
Expertise: Game Design & Development
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Skipped Debut N/A
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Leveled up to Player Dec 10, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD