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Benoît Ly

Benoît Ly


My goal is to be able to work in AAA games. I want to be able to deliver a game that generates a lot of hype and fun, just like Sakurai does

It happened after watching several presentations of Super Smash Bros for Wii U, by Masahiro Sakurai, in 2014. He is like a mentor to me, and his works motivated me to work in Game Development.

Learning: ISART Digital

Expertise: Game Design & Development

Draft Selection

Game of the Year - Highly Commended

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender May 21, 2020
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

ISART Digital
Class of 2019