Benoît Ly
FranceMy goal is to be able to work in AAA games. I want to be able to deliver a game that generates a lot of hype and fun, just like Sakurai does
It happened after watching several presentations of Super Smash Bros for Wii U, by Masahiro Sakurai, in 2014. He is like a mentor to me, and his works motivated me to work in Game Development.
Learning: ISART Digital
Skills: Unreal Engine 4
Expertise: Game Design & Development
Game of the Year - Highly Commended
Rookie of the Year - Finalist
Draft Selection
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 21, 2020
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
ISART Digital
Class of 2019