Rafael Mesquita
Rafael Mesquita

Rafael Mesquita


My career goal is to be able to work with films in companies that have always inspired me and are always doing great projects.

Born in Brazil I began my career as a Graphic Designer, in 2017 I decided to change my life to something that I've always identified myself, and from there dedicate myself completely to studying and improving as a 3D Artist. Along with the passion in bringing stories to life, whenever I can I also try to give back to the community, be it with tutorials and articles or in forums.

Learning: Self Taught

Skills: Adobe Photoshop V-Ray ZBrush Auto Desk Maya Substance Painter xgen XGen Autodesk Maya Zbrush Substance Painter

Expertise: 3D Animation Concept Art & Illustration Other

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Mar 25
  • Leveled up to Rookie TBD
  • Pro TBD