Rookie Awards 2024 - Open for Entries!
Rafael Tomas Monteiro Bicalho
Rafael Tomas Monteiro Bicalho

Rafael Tomas Monteiro Bicalho

  Brazil

Work on a AAA game and work on a Blockbuster movie.

When I was a little kid my dad took me to see Finding Nemo the movie, and I was mesmerized I did not understand the concept of 3D yet, but one day I learned that there was a whole industry dedicated to creating games and movies, since then I dreamt of working in the 3D industry.

Learning: Fumec

Skills: Autodesk Maya Cinema 4D Corona Renderer Marvellous Designer Maya Moi3d Substance Designer Substance Painter Unreal Engine

Expertise: Game Design & Development Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player May 30, 2019
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Experience

Motion Design Intern
Belo Horizonte | Mar 2018 - Oct 2018

At this internship, I had the opportunity to work as a Motion Designer for Publicity and also develop 3D projects for the studio.

Current Education

Fumec
Class of 2019

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