To create 3D content for video games, cinematic media and eventually start my own 3D design studio.
I first realized this in high-school when I found unreal engine and started playing around with environments and creating different compositions by dropping various assets in them. I've worked on multiple extended reality and game development projects during my current undergrad but recently in lockdown I got more time to channel my creative/artistic side and I've been creating a lot of 3D content such as character sculpts/concepts and 3D illustrations.
Learning: Self Taught
Portfolio of the Week
Leveled up to Debut Jun 03, 2021
Leveled up to Player Jul 18, 2021
Leveled up to Contender TBD
Leveled up to Rookie TBD